The Basics of Level Design
About this Course
This course introduces you to the fundamentals of game level design—a crucial aspect of video game design that centers around the creation of playable spaces. As a level designer, you will be required to create well-designed levels that direct the movement of the player(s) through the game—often without the player consciously recognizing they’re being directed. This course will introduce you to the core concepts involved in designing a game level, along with important steps in the design process. The course explores what a level is, who is responsible for designing levels, and the different roles involved in game level design. Using different sample designs, such as dungeon design and other popular genres of roguelikes and adventure games, we will identify the elements of the various stages of the design process used in the game industry and how they have evolved through time.Created by: LaSalle College
Level: Introductory

Related Online Courses
Este curso presentará las estructuras de datos centrales del lenguaje de programación Python. Pasaremos por los conceptos básicos de la programación de procedimientos y exploraremos cómo pode... more
Obtén una visión global de guías, procesos, técnicas y procedimientos de gran utilidad para la gestión del desarrollo de un sistema software de calidad. También adquirirás un conocimiento crucia... more
Join the future of language technology with ‘Introduction to ChatGPT’, taught by Global Online Educator, Mike Wheeler. This course covers everything you need to know about the state-of-the-art lan... more
Foundations of Data Analytics: This course will provide fundamental techniques for data analytics, including data collection, data extraction, data integration, data cleansing, and basic machine... more
The course is based on the text Mining of Massive Datasets by Jure Leskovec, Anand Rajaraman, and Jeff Ullman, who by coincidence are also the instructors for the course. The book is published by... more