UX Prototyping
About this Course
Prototyping is part art, part science. In this MOOC you will learn both UI design (user interface design) and the ergonomic criteria (grounded in cognitive psychology), which underlies it. With this knowledge, you will learn to drive the creative team from low-tech paper mock-ups to developing high-fidelity interactive prototypes using the latest industry methods and tools. Prototypes serve the dual purpose of determining what the interfaces will look like and test these developing interfaces at every step! The point is to diminish the risk of developing wrong or faulty interfaces. You will learn to appreciate the dynamic relationship shared by prototyping and testing, which good UI designers fully grasp. Prototyping takes the guessing game out of the creative process, delivering business savvy (on-time, on-budget) user-tested, good experiences. No previous knowledge needed. Join us in the journey to unlock the potential of low to high fidelity prototyping techniques, through the UX Design and Evaluation MicroMasters, or as an individual course.Created by: HEC Montréal
Level: Intermediate

Related Online Courses
This course takes you through lessons 9 through 13 of CS6750: Human-Computer Interaction as taught in the Georgia Tech Online Master of Science in Computer Science program. In this course,... more
In modern cloud native application development, it’s often times the goal to build out serverless architectures that are scalable, are highly available, and are fully managed. This mean, less o... more
Robotics and AI are all around us and promise to revolutionize our daily lives. Autonomous vehicles have a huge potential to impact society in the near future, for example, by making owning private... more
There are many categories of video games, often classified by their characteristics or goals—not by the type of gameplay they contain. Are you curious to learn about the growing variety of genres a... more
A basic understanding of the assembly language with RISC-V is vital for hardware-related programming. Tasks like debugging and identifying performance-critical program sections are easier to... more